_MI_PROCESS_STATE

//0x68 bytes (sizeof) struct _MI_PROCESS_STATE { VOID* SystemDllBase; //0x0 ULONG ColorSeed; //0x4 LONG RotatingUniprocessorNumber; //0x8 union _LARGE_INTEGER CriticalSectionTimeout; //0x10 struct _LIST_ENTRY ProcessList; //0x18 struct _MMPTE* SharedUserDataPte[2]; //0x20 VOID* HypervisorSharedVa; //0x28 ULONG VadSecureCookie; //0x2c ULONG PaeGroups; //0x30 ULONG FreePaeEntries; //0x34 struct _PAE_ENTRY FirstFreePae; //0x38 volatile LONG AllocatedPaePages; //0x58 ULONG PaeLock; //0x5c union _SLIST_HEADER PaeEntrySList; //0x60 };